Field recordNo. 455
Gulplet, a water creature in NOKEMON. Rarity: Common.

Gulplet

WaterCommonwater only

HP32–63
ATK64–95
DEF28–59
SPD40–71
FOC36–67

Where to find Gulplet

Gulplet lives underwater and shows up across The Shores and Primordial Vale, which gives you 2 shorelines to work instead of one. No number of balls helps: without a forged rod it stays down there.

How to catch Gulplet

Gulplet is one of the 132 common ones: a Basic ball is enough, the base rate is 50%, and 531 of the 608 are harder to land. It still freezes on the first throw like everything else, so in The Shores, shared with 125 species, a neighbour with better timing takes it.

Supply

Gulplet is one of the abundant ones at 1550, with only 89 species allowed to run looser and 508 held tighter, and even at this end the number is fixed: the 608 caps come to 407,200 creatures, the entire population this world will ever have.

In a fight

As one of 116 water types sharing The Shores, it hits Fire hard and loses ground to Nature, Thunder, Celestial, which is what will be thrown at it. It leans hard on raw attack: 64 against 40 for its next best, a gap of 24 that decides how it wants to be played.

Readings

Supply cap1,550ever, worldwide
Catch rate50%base, before timing
Min ballBasicor better
Shiny1 in 83rolled at capture

Questions

Where do I find Gulplet in NOKEMON?

The Shores. It never comes on land, so you need a forged rod rather than a ball. The door is gated: you need average skill level 20 to get in. Other players can attack you there, and dying leaves a tombstone anyone can open.

How do I catch Gulplet?

Throw a Basic ball or better and win the timing bar. The base rate is 50% and your accuracy moves it, but the ball is spent whether you land the catch or not, so carry more than you think you need.

Is Gulplet rare?

Not by the standards of this world: the cap is 1550. It is still a ceiling though, and once it fills the species stops spawning for everyone.

What are the shiny odds on Gulplet?

About 1 in 83 per capture. Nothing improves it: no ball, no streak, no item and no amount of waiting. The only lever you have is how many you throw at.

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