Field recordNo. 602
Whorlkin, a water creature in NOKEMON. Rarity: Common.

Whorlkin

WaterCommonwater only

HP48–79
ATK24–55
DEF64–95
SPD24–55
FOC40–71

Where to find Whorlkin

Whorlkin never sets foot on land. The only water it surfaces in is The Shores, shared with 124 other species, and the only way to bring one up is a rod you forged yourself. Walk the shoreline until the water moves.

How to catch Whorlkin

Whorlkin is one of the 132 common ones: a Basic ball is enough, the base rate is 56%, and 600 of the 608 are harder to land. It still freezes on the first throw like everything else, so in The Shores, shared with 125 species, a neighbour with better timing takes it.

Supply

Whorlkin is one of the abundant ones at 1225, with only 108 species allowed to run looser and 499 held tighter, and even at this end the number is fixed: the 608 caps come to 407,200 creatures, the entire population this world will ever have.

In a fight

As one of 116 water types sharing The Shores, it hits Fire hard and loses ground to Nature, Thunder, Celestial, which is what will be thrown at it. It leans hard on defence: 64 against 48 for its next best, a gap of 16 that decides how it wants to be played.

Readings

Supply cap1,225ever, worldwide
Catch rate56%base, before timing
Min ballBasicor better
Shiny1 in 60rolled at capture

Questions

Where do I find Whorlkin in NOKEMON?

The Shores. It never comes on land, so you need a forged rod rather than a ball. The door is gated: you need average skill level 20 to get in.

How do I catch Whorlkin?

Throw a Basic ball or better and win the timing bar. The base rate is 56% and your accuracy moves it, but the ball is spent whether you land the catch or not, so carry more than you think you need.

Is Whorlkin rare?

Not by the standards of this world: the cap is 1225. It is still a ceiling though, and once it fills the species stops spawning for everyone.

What are the shiny odds on Whorlkin?

About 1 in 60 per capture. Nothing improves it: no ball, no streak, no item and no amount of waiting. The only lever you have is how many you throw at.

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